Archive for February, 2007

Behemoth to release Alien Hominid

Monday, February 26th, 2007

Alien HominidIt looks like those guys over at the Behemoth are releasing Alien Hominid to Xbox Live Arcade this Wednesday. The Xbox 360 version looks great! High definition and clean anti-aliased line work are a great match. And it’s only 800 points. You should buy it.
We are apparently their contact info for the Alien Hominid leaderboard contest.
-jake

Game Developer Choice Awards

Monday, February 19th, 2007

GDC AwardsDon and I won our ticket to the open bar at the Game Developer Choice Awards/Independent Games Festival Awards in the form of a nomination for Best New Studio! I’ve been a couple times before: first when Fuzzee Fever was a finalist in the IGF and later when our friends at Chronic Logic won the Grand Prize with Gish (I got to hang out at their table).

Our competition is tough with studios like Ready At Dawn and Iron Lore also nominated. I’m just amazed and proud at how we’ve gotten to this point! Apparently Shigeru Miyamoto will be there receiving his lifetime achievement award! Exciting times!
We’ll be heading to San Francisco in a couple of weeks. Our slides for the talk are done and we’re working on the actual speaking part now. It should be a good talk and we’re aiming to make it very useful for companies in similar situations to ours and perhaps bigger companies that want to enter the downloadable space.

-jake